Road games 1981 online dating
You were a little guy, and you had to buy tickets and take trains (regular and express) to different cities.
There would be bad guys around, and you had to somehow collect these diamonds from them.
Fight in arenas to earn money to buy a tricked-out car, carry loads to different cities, or become a highway bandit and steal loads and sell them on the black market.
Release for the C64 & Apple ][Based on the Car Wars RPG by Steve Jackson Games.
You could punch people on the street which was kinda funny.
The game had the main theme from the Back to the Future movie, but the sound was cheesy. You played this pissed off wrestling dude(looked like hulk hogan with sun glasses) who goes around parts of town and performs body slams and wrestling moves on people. Came out in the mid 80's One of the first titles ever developed by Lucas Arts (nee Lucas Film Games, back when they were in building 'Z' on the ILM campus).
Mad inmates and an even maddening 3d maze kept you hooked for weeks.
Best part: the note that tells you to look up..to have a paino fall on your head!
Originally developed for the Atari 400/800 systems, it was eventually ported (much) later to the C-64 and other platforms.
Fairly evolved for the time, the Goldbox games offered Diehard AD&D players something to do when they couldn't pull a group together to play Created by EA, ACS allowed people to design their own adventures and then let other people play them.
It paved the way for many similar games to follow (Bard's Tale Construction set, AD&D Unlimited Adventurers, etc.)I loved playing this in third grade on the Commodore 64!
There were also bad guys that looked like little TV's.
I don't really remember what the object of the game was, but it was awesome! It was based on the tv show but it was the friends of ALF from Melmac had crash landed and ALF was suppose to pick up pieces lying around to fix the ship. but u had to watch out for Willie and the DOg Catacher or else they took u away and u would lose and your poor friends were stuck.